V0.1A
Decree of The Eternal Order » Devlog
Hey! I have done some updates!!
Known issues.
- Physics System and launch the character from destroyed objects.
- Character Attack animations twisting the body around
- AI needing improvement
- Weapons not colliding with the physics system and breaking objects
Changed / Improved / Added
- New models for shrines, ritual sites and objects.
- Added in some introductory stuff for helping the player understand what needs to be done to get through the catacomb
- Added in sealed doors that unseal from the ritual sites destroying
- Added in footstep SFX (Needs tweaking)
- Added in a cleaner sprint (Also needs tweaking)
- A UI that is accessible to tell you the amount of currency collected, Ghouls killed and time inside dungeon (These will determine score later on at end of dungeon)
- A UI for players faith (Life/Energy) and some Heal charges that allow the player to restore their faith
Future Expectations
- Improvement on previously mentioned items
- Improvement on Lighting
- Additional Room Events
- Improvement on combat
- Addition of Buffing Shrines
- Addition of more basic models
- Addition of Armor
- Addition of Equipment System
- Addition of Camp Level, and removal of the playground
Files
WindowsPlatform V0.0A.zip 378 MB
10 days ago
Get Decree of The Eternal Order
Decree of The Eternal Order
Status | In development |
Author | Alec |
Genre | Action |
Tags | arpg, Dungeon Crawler, Fantasy, Roguelite, Singleplayer |
More posts
- Update V0.2A8 hours ago
- V0.0A10 days ago
- V 0.011 days ago
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